Emotions and Feelings

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Talking Page Animals
This Talking Book page provides the student the ability to express his or her favourite animals. 36 icons of popular animals are provided for the student to classify whether he/she likes or dislikes each, by placing it on the correct area of the Talking Board...


IEP Goals:
Given picture cards depicting an animal, STUDENT will sort the pictures into categories by personal preference of "I like" and "I don't like", and state a complete sentence as to why he/she feels that way, in 4 out of 5 opportunities, by MONTH, YEAR.
$3.00
Talking Page Hobbies
This Talking Book page provides the student the ability to express his or her favourite hobbies. 16 icons of popular hobbies are provided for the student to classify whether he/she likes or dislikes each, by placing it on the correct area of the Talking Board...


IEP Goals:
Given picture cards depicting an event taking place, STUDENT will sort the pictures into categories by personal preference of "I like" and "I don't like", and state a complete sentence as to why he/she feels that way, in 4 out of 5 opportunities, by MONTH, YEAR.
$2.50
What Makes You Feel...? Emotion Learning Board Game
This Board Game package contains the board game, eight characters and instructions! Each player must take a turn to roll the dice and move their character the rolled number of spaces along the board game. Once the player lands on the target circle, he/she must answer the question 'What makes you feel X (emotion)?'. The emotion is determined by the colour Bear on the circle he/she landed on. T..


IEP Goals:
Given a board game played in s small group setting of up to 3 peers and led by an adult, STUDENT will demonstrate appropriate behavior (waiting for a turn/not yelling out an answer), in 4 out of 5 turns by a peer, by MONTH, YEAR.

Given a game played in a small group setting of up to 3 peers and led by an adult, STUDENT will provide a complete, descriptive answer in response to a picture and question of, "What makes you feel...?", as related to a personal experience, in 4 out of 5 turns, by MONTH, YEAR.
$3.99
Emotions - What makes you feel X flashcards
x10 beautifully illustrated cards of the Rainbow Bear, experiencing a range of different emotions including; feeling bored, angry, sad, happy, jealous, worried, scared, surprised and loved. The Rainbow Bear turns different colours as he experiences a range of different emotions. These flashcards require the child to use self-awareness skills to describe when, how and why he/she experiences eac..


IEP Goals:
Given a flashcard with an emotion clearly shown, STUDENT will say what the emotion and relate it to personal experience by saying or writing a response to, "What makes you feel...?", in 4 out of 5 scenarios, with 80% accuracy, by MONTH, YEAR.
FREE
Emotions - What could happen next flashcards
x16 beautifully illustrated cards of the Rainbow Bear participating in different everyday childhood activities. The Rainbow Bear turns different colours as he experiences a range of different emotions. The child must use inferencing and predicting skills to describe what will happen next to the Rainbow Bear. These flashcards require intermediate level predicting and comprehension skills, whic..


IEP Goals:
Given a flashcard with an image of an obvious emotion felt during an event taking place, STUDENT will say what the emotion is (ex. happy/scared) and how he/she may feel next (near future) by saying or writing a response to, "What could happen next?", in 4 out of 5 scenarios, with 80% accuracy, by MONTH, YEAR.
$1.50
Emotions - What could Bear say flashcards
x16 beautifully illustrated cards of the Rainbow Bear in different everyday childhood activities and situations. The Rainbow Bear turns different colours as he experiences a range of different emotions. The child must use inferencing and predicting skills to describe what the Rainbow Bear could say in different situations (i.e. when he is feeling bored, angry, sad, happy, jealous, worried, sc..


IEP Goals:
Given a flashcard with an obvious event about to occur or emotion felt, STUDENT will make a prediction to determine the outcome by saying or writing a response to, "What will happen next?", in 4 out of 5 scenarios, with 80% accuracy, by MONTH, YEAR.
$1.50
Emotions - How do you think Bear is feeling flashcards
x20 beautifully illustrated cards of the Rainbow Bear in different everyday childhood activities. The Rainbow Bear turns different colours as he experiences a range of different emotions. The child must use inferencing skills to identify which emotion that the Rainbow Bear is experiencing (i.e. is the Rainbow Bear is feeling bored, angry, sad, happy, jealous, worried, scared, surprised or lov..


IEP Goals:
Given a flashcard with an image of an obvious emotion felt, STUDENT will say what the emotion is (ex. happy/scared) by saying or writing a response to, "How is he (bear) feeling?", in 4 out of 5 scenarios, with 80% accuracy, by MONTH, YEAR.
$1.50
Emotions - Why is Bear feeling X flashcards
x20 beautifully illustrated cards of the Rainbow Bear in different everyday childhood activities. The Rainbow Bear turns different colours as he experiences a range of different emotions. The child must use inferencing and explaining skills to describe why the Rainbow Bear is experiencing the emotion (i.e. why Rainbow Bear is feeling bored, angry, sad, happy, jealous, worried, scared, surpris..


IEP Goals:
Given a flashcard with an image of an obvious emotion felt, STUDENT will say what the emotion is (ex. happy/scared) by saying or writing a response to, "What is he (bear) feeling?" and why he feels that way, in 4 out of 5 scenarios, with 80% accuracy, by MONTH, YEAR.
$1.50
Yoga
Yoga
2
Incorporating yoga into your classroom movement breaks or your therapy routine has the benefits of increasing focus, concentration, working memory, body awareness, executive function and self-regulation. These yoga cards can be hung on the wall of a classroom or sensory room and they can be used as cards you can pull out for a yoga break. 30 individual poses, with both elementary age boys an..


IEP Goals:
Given visuals and adult feedback, STUDENT will imitate large body positions in four out of five opportunities, by MONTH, YEAR.

Given visuals and adult feedback to support a five minute yoga break, STUDENT will return to work with focused attention in four out of five opportunities, by MONTH, YEAR.

Given visuals of positions and actions related to yoga and relaxation techniques, STUDENT will choose or the teacher will provide up to three relaxation strategies for STUDENT to engage in, in order to remain calm during 4 out of 5 times of perceived stress, by MONTH, YEAR.

Given visuals, STUDENT will demonstrate self-regulation skills to self manage a five minute yoga break, in four out of five opportunities, by MONTH, YEAR.
$3.50
"Just Hold My Hand"
"Just Hold My Hand" is a children's book that reflects a day with my son who has special needs and how everyday he has to cope with various situations that trigger emotional behaviors. This story describes how he learns to manage those behaviors one day at the county fair. My story helps other children learn about patience, understanding but most of all acceptance of those kids with diff..


IEP Goals:
Given a story or social story about a real life character and his experiences, STUDENT will answer up to five "WH" questions with 80% accuracy, in 4 out of 5 opportunities, by MONTH, YEAR.

Given a story or social story about a real life character and his experiences, STUDENT will identify the emotions or feelings described or felt by the main character, with 80% accuracy, in 4 out of 5 opportunities by MONTH, YEAR.

Given a story or social story about a real life character and his experiences, STUDENT will write or type up to three situations in which they perceive as uncomfortable or undesirable, and the emotions that he/she may feel, with 80% accuracy, in 4 out of 5 opportunities, by MONTH, YEAR.
$4.75
Carnival Social Skills
Carnival Social Skills: This activity targets social interactions and awareness of oneself and others. Teach identifying emotions, perspective taking, answering questions, and more using these 36 social scenarios. This is perfect for social skills groups or speech therapy sessions. Use the black & white versions as an ink-saving option, to send home, or as coloring/stamping pages. Includes..


IEP Goals:
Given a board game containing social thinking questions, STUDENT will provide an appropriate response explaining how he/she feels and what he/she would do to improve, change, or respond to the situation presented, with 80% accuracy, in 4 out of 5 trials, by MONTH, YEAR.
$2.00
Social Story - Things That Are Okay To Do With My Mouth
This 12 page social story shows a mouth and facial expressions that represent yelling, smiling, talking, quiet mouth, sticking out tongue, kissing, grimacing, frowning, licking, and biting. A data sheet and IEP Goals are included to help record events, the antecedent, and level of prompting for student to demonstrate success...


IEP Goals:
Given a social story about what is okay and not okay to do with your mouth (no biting, eating non-food items), STUDENT will refrain from putting non-food items in his/her mouth, in 4 out of 5 teacher observations, by MONTH, YEAR.

Given a social story about the meaning of facial expressions and the impact it may have on others, STUDENT will decrease inappropriate gestures and expressions, in 4 out of 5 teacher observations, by MONTH, YEAR.
$3.00
Autism Emotions and Social Scenarios Interactive Adapted Books
EMOTIONS AND SOCIAL SCENARIOS Interactive Adapted Books Take control of meltdowns before they occur. Students will read (with/without adult support) each social scenario and acknowledge how it would make them feel. With simple choice cards of sad, happy, or mad, choosing the appropriate emotion card will allow your students to easily identify how they may feel. Use as many pages as you would li..


IEP Goals:
Given up to (#) social scenarios with visuals, STUDENT will identify the appropriate emotion (happy/sad/mad) by choosing the correct response card, with 80% accuracy, in 4 out of 5 opportunities, by MONTH, YEAR.

Given visuals and calming strategy choices, STUDENT will demonstrate understanding of at least 3 of these taught strategies to use during times of frustration or anger, in 4 out of 5 occurrences, by MONTH, YEAR.
$3.50
AUTISM Reading Comprehension LARGE Task Cards EMOTIONS & FEELINGS
Autism: Reading Comprehension LARGE Task Cards EMOTIONS & FEELINGS This popular series continues on with EMOTIONS & FEELINGS in text for reading comprehension. Our students are enjoying this learning activity immensely and are making considerable reading comprehension gains! They love “turning the pages” to read and find the picture situation that matches what they have just read. The r..


IEP Goals:
By MONTH, YEAR, given task cards containing scenarios with text descriptions which represent emotions and feelings, STUDENT will choose the 2 correct picture answer cards with 80% accuracy, in 4 out of 5 consecutive opportunities.
$6.00
Emotions and Feelings Counting Interactive Book with Data Sheet and IEP Goals FOR AUTISM
Emotions and Feelings Counting Interactive Book with Data Sheet and IEP Goals for AUTISM. Counting to ten has never been done with such emotion! Real-life pictures of children of all ages pop off the pages with big, grand emotions! A truly engaging activity that your students will LOVE doing! This has become a quick favorite in my classroom! So simple and easy for even the youngest learne..


IEP Goals:
(Reading Goal) By MONTH, YEAR, given a sentence starter along with number cards, emotions visual cards, and "who" cards (boy/girl), STUDENT will read each sentence with 80% accuracy, in 4 out of 5 consecutive opportunities.

(Math Goal) By MONTH, YEAR, given pictures of up to 10 objects (people), STUDENT will count the correct number of objects and choose the number/number word card with 80% accuracy, in 4 out of 5 consecutive opportunities.

(Social/Emotional Goal) By MONTH, YEAR, given real-life pictures of emotions in children of varying ages, STUDENT will identify the correct emotion shown, with 80% accuracy, in 4 out of 5 consecutive opportunities.
$5.00