PRINT and GO Resource Sale

All of our PRINT and GO Resources are 20% off to help your students practice IEP goals and academic skills at home.

Add PRINT and GO Resources to your cart and apply coupon code PRINT to see the discount. Limited time offer.

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$3.00
by Amazing Kids
Valentine’s Day - Bingo is designed to help students learn vocabulary, matching, and how to play a game. Bingo is a great way to reinforce a concept. There are two different size game & calling cards for differentiation. Cards can be laminated and used with chips or they can simply be printed and students can use daubers or chips. For beginning students or students with short attention span...
Grade Levels: PreK, Kindergarten, 1st Grade, 2nd Grade
IEP Goals: Given a Bingo game presented in a _____ (small/medium/up to ____# of students) setting, and containing up to up to____(9)/(16) picture/word choices related to a theme/holiday/category (Valentine's Day), STUDENT will attend to the game by listening to the caller and placing a marker on the picture/word, with 80% accuracy, in 4 out of 5 opportunities, by MONTH, YEAR.
$6.00
by Curriculum for Autism
Christmas Multiplication Division Facts turn taking game for students with autismContains:Christmas Tree board (print one per player)Christmas Gift playing pieces132 Multiplication fact question cards132 Division fact question cardsDirections for playing the game are includedAs some people with autism can be overloaded by too much visual input, our resources have been designed with clear layout an...
Grade Levels: 2nd Grade, 3rd Grade, 4th Grade, 5th Grade
IEP Goals: Given an academic based game played in a small group setting, monitored by an adult for accuracy, STUDENT will choose a card, wait his/her turn, and provide a response, with 80% accuracy, in 4 out of 5 opportunities, by MONTH, YEAR. (IEP end date)
$3.00
by Adaptive Tasks and More
This is a fun life and vocational skill task. Students learn how a vending machine is used and also how to stock and purchase from the machine. This task comes with vending machine image, snacks for stocking, money for machine and purchasing, as well as vendor inventory list and customer machine stock list...
Grade Levels: 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
IEP Goals: Given a choice and reaction turn-taking activity with up to two peers, STUDENT will choose a snack item from the vending machine by using the correct amount of money needed to purchase the item, determine the inventory and record the number of items available for purchase, with 80% accuracy, during 4 out of 5 exchanges, by MONTH, YEAR. (IEP end date)
$2.50
by Adaptive Tasks and More
Pizza Restaurant is a role play activity for students to learn pizza making skills and following orders. Included is image of dough, pizza pan, two sauce types and 15 toppings. Also included is an image ordering card for student to select the toppings and sauce they want on their pizza. This product works great for dramatic play and as independent task....
Grade Levels: PreK, Kindergarten, 1st Grade
IEP Goals: Given a role playing game presented in a small group setting, STUDENT will practice turn-taking skills by waiting for up to three peers to have their turn without interrupting, acknowledging the peer's turn by saying what the peer did (add a topping), and participating by writing/saying/copy from a model (request pizza toppings), with 80% accuracy, in 4 out of 5 turn-taking opportunities, by MONTH, YEAR. (IEP end date)
$2.00
by Angie S
Halloween Activity for Special Education, OT, Speech Therapy. This is also a great activity for K, 1st, and 2nd graders. It is excellent for encouraging young students to speak in a group, listen to others, use descriptive language, and follow a class discussion. Great also for students with autism and special needs.The words included: candle, black cat, ghost, vampire, spider, scarecrow, owl, wit...
Grade Levels: PreK, Kindergarten, 1st Grade
IEP Goals: Given a game played in a large group setting requiring turn-taking, asking a pre-determined question, and a response, STUDENT will participate by completing these steps in 4 out of 5 opportunities, as measured by teacher observation and data to reflect 80% accuracy in responses and participation, by MONTH, YEAR (END OF IEP Date).
$2.00
by Curriculum for Autism
Animals dominoes game with 36 dominoes -a fun way to practice visual perception and thinking skills. This game will also improve your students' turn taking, which is an important social skill for all kids to learn, including those with autism Suitable for 2-4 players, of all ages. Easy prep- just print, laminate & cut. All the graphics used in our resources are our own. They are d...
Grade Levels: PreK, Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade
IEP Goals: Given a familiar game to play (animal dominoes) with one peer, STUDENT will wait for his/her turn by remaining focused on the game during the peer's turn, in 4 out of 5 turns, by MONTH, YEAR.
$2.00
by Curriculum for Autism
Musical Instruments dominoes game with 36 dominoes -a fun way to practice visual perception and thinking skills. This game will also improve your students' turn taking, which is an important social skill for all kids to learn, including those with autism Suitable for 2-4 players, of all ages. Easy prep- just print, laminate & cut. All the graphics used in our resources are our own...
Grade Levels: PreK, Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade
IEP Goals: Given a familiar game to play (musical instruments dominoes) with one peer, STUDENT will wait for his/her turn by remaining focused on the game during the peer's turn, in 4 out of 5 turns, by MONTH, YEAR.
$2.00
by Curriculum for Autism
Insect dominoes game with 36 dominoes -a fun way to practice visual perception and thinking skills. This game will also improve your students' turn taking, which is an important social skill for all kids to learn, including those with autism Suitable for 2-4 players, of all ages. Easy prep- just print, laminate & cut. All the graphics used in our resources are our own. They are de...
Grade Levels: PreK, Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade
IEP Goals: Given a familiar game to play (insect dominoes) with one peer, STUDENT will wait for his/her turn by remaining focused on the game during the peer's turn, in 4 out of 5 turns, by MONTH, YEAR.
$5.00
by Socially Skilled Kids
This product includes 3 fun and leveled activities that teach children the very important social skill of considering how their behavior affects others around them. Included Please Find: 63 PagesActivity/Level 1 includes 30 scenario cards of common situations. These scenarios prompt children to think about how others may feel in the given situations. This is a helpful way to start thinking about ...
Grade Levels: 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
IEP Goals: Given a scenario and a role playing situation, STUDENT will say what they think or explain how they feel by engaging in a conversational exchange with a peer, by independently responding in 4 out of 5 exchanges, by MONTH, YEAR.

Given a scenario in which unexpected behavior or challenges occur, STUDENT will provide an appropriate response offering a solution to the problem, in 4 out of 5 scenarios presented, by MONTH, YEAR.
$2.50
by Curriculum for Autism
Robots Read & Match the Colors Lotto Game.Students with autism and special education needs can benefit from playing turn taking games to reinforce learning and practice basic social skills. This Robot Reading Lotto game contains 2 boards. There are 2 different levels of cards to match to the boards. The first level cards are written in the corresponding colors (eg "red" is in red ink).The seco...
Grade Levels: Kindergarten, 1st Grade, 2nd Grade, 3rd Grade
IEP Goals: Given an adult led board game to play in a group setting, STUDENT will participate in successful turn taking in 4 out of 5 opportunities, by MONTH, YEAR.